Spell Damage

Bonus
Saving throw
Spell Damage Level
0 1 2 3 4 5 6 7 8 9 10
-10 +6
0
0
0
0
0
0
0 0      
-9 +5
0
0
1
2
3
4
6 9      
-8 +5
0
1
2
3
5
8
12 17      
-7 +4
0
1
3
5
8
12
18 26      
-6 +4
0
2
4
6
10
16
24 34      
-5 +3
0
2
5
8
13
20
30 43      
-4 +3
0
2
5
9
15
24
36 51      
-3 +2
0
3
6
11
18
28
42 60      
-2 +2
0
3
7
12
20
32
48 68      
-1 +1
1
4
8
14
23
36
54 77      
0 0
1
4
9
15
25
40
60 85      
1 0
1
4
10
17
28
44
66 94      
2 -1
1
5
11
18
30
48
72 102      
3 -1
1
5
12
20
33
52
78 111      
4 -2
2
6
13
21
35
56
84 119      
5 -2
2
6
14
23
38
60
90 128      
6 -2
2
6
14
24
40
64
96 136      
7 -3
2
7
15
26
43
68
102 145      
8 -3
3
7
16
27
45
72
108 153      
9 -3
3
8
17
29
48
76
114 162      
10 -3
3
8
18
30
50
80
120 170      
11 -3
3
8
19
32
53
84
126 179      
12 -4
4
9
20
33
55
88
132 187      
13 -4
4
9
21
35
58
92
138 196      
14 -4
4
10
22
36
60
96
144 204      
15 -4
4
10
23
38
63
100
150 213      

After all deductions for armour, saving throws etc 1 /10 of all damage (rounded down) is taken as wound points instead of stamina points

In general a spell will do the damage equivalent to its level. If it targets multiple characters the damage will be one level lower and if there is a saving throw it will be one level higher

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